IIIT Work Summary Presentation June 2024

Players and Games: A Retrospective

Philosophy

Heterotopias

Prof. PRK Rao originally suggested to me the research topic of heterotopia, and offered The Heterotopia of Facebook as a starting point.

Philosophy

Rhetoric of Science

Logic

The project here was to formally represent player-editable games - games whose structure depended on players (i.e. on player strategic action, either via their preferences or their available moves). We can conceive of this as strategic selection among alternative games - , i.e. playing a metagame. There are several ways to approach this idea. I've detailed my attempted approaches chronologically.

Logic

2016: Player-editable games

Logic

2017-18 Game semantics based approaches

Game semantics: the study of alternate formal models of games, and their behaviour.

Logic

2022 - Alternate models of preference.

Following Dietrich & List, representing players as preferring properties of game states - i.e. preferences between rules. We tried to treat the properties as statements about the reachability of terminally desired states.

Confluence: Preference meronomy

Two central questions can now be asked, in several different spheres of concern:

Post mortem

What went wrong here? What could have gone better?

Thank you.

Despite obstacles, I enjoyed my time here and the work of answering questions I cared about.

Thank you for your time and consideration.

Questions / comments / feedback?