Zwicker, William S. , Playing Games with Games: The Hypergame Paradox
A note on the hypergame paradox.
ie a russell's paradox construction using games as a primitive rather than objects. A horrible commonsensical approach to the problem as laid out in english provides an excellent hint as to what a typical game model tends to miss out on when discussing how it might self-reference meaningfully. See the hypergames document for this.